---
title: Setting Up Your Private Survival
description: "To create a private survival, run `/survival create [flags]`. - For the world size, these choices are available: Small, medium, large, upload. - For `upload`, run the command on the [**Discord server**](http://discord.gg/penguingames) and attach a Terraria `.wld` file. The following…"
url: "https://www.penguingames.fun/support/private-survival/setting-up/"
updated: "2024-12-30"
category: Supporter Information / Private Survivals
---

# Setting Up Your Private Survival

To create a private survival, run `/survival create <world size> [flags]`.

- For the world size, these choices are available: Small, medium, large, upload.
  - For `upload`, run the command on the [**Discord server**](http://discord.gg/penguingames) and attach a Terraria `.wld` file.

The following flags are available:

## -groups/-g <groups>

Set which groups are allowed to join the private survival. The following groups are available:

- None
- BetaTesters
- Builders
- Everyone
- Friends
- Patrons
- Regulars
- SurvivalAccess
- RegularVoters
- Voters

By default, the allowed group is `Friends`.

## -name/-n <name>

Set the name of the private survival. This is used to disambiguate when you join survival.

## -expertmode

Set the private survival to be in **[Expert Mode](https://terraria.wiki.gg/wiki/Expert_Mode)**.

## -mastermode

Set the private survival to be in **[Master Mode](https://terraria.wiki.gg/wiki/Master_Mode)**.

## -permabuffs <buff+buff+...>

Set what permanent buffs for players to have in the private survival. The argument takes in a list separated by `+`, for example `-permabuffs 1+2+3` (Permanent Obsidian Skin, Regeneration, and Swiftness).

For a list of permanent buffs, see the Terraria wiki: **[https://terraria.wiki.gg/wiki/Buff_IDs](https://terraria.wiki.gg/wiki/Buff_IDs)**

## -alwaysnight/-n

Sets the private survival to always be night.

## -1hp

Set player's health in the private survival to be 1 HP as a maximum.

## -spawnrate/-sr <rate>

Set the enemy spawnrate, where `1` is normal, `0.5` is half, `2` is double, and so on.

## -itembans/-ib <ban+ban+...>

Sets a list of items that are banned in the private survival. The argument takes in a list separated by `+`, for example `-itembans NoArmor+MeleeOnly` (No Armor and Melee Only).

The following item bans are available:

NoArmor, MeleeOnly, RangedOnly, MagicOnly, SummonerOnly, EveryItemisFuckingBanned, WhipsOnly, SpearsOnly, FlailsOnly, YoyosOnly, BoomerangsOnly, TomesOnly, StavesOnly, SummonsOnly, BowsOnly, GunsOnly, MiscRangedOnly, SwordsOnly, TrueMeleeOnly, NoMoney, NoAccessories, LimitedOptions, NoFishing, NoWings, NoPotions, NoSwordsMelee, SentriesOnly, NoDynamite, NoBossDrops, KnivesOnly

## -catchupitems

Set it so the private survival includes catchup items akin to public hosts. By default, this is off.

## -bossscale

Set it so the private survival includes boss scaling akin to public hosts. By default, this is off.

## -nodukebeforemechs

Set it so the private survival locks Duke Fishron from being spawned before defeating the Mechanical bosses (The Destroyer, the Twins, Skeletron Prime) akin to public hosts. By default, this is off.

## -nojungle

Set it so that when players enter the jungle before exploring the dungeon or underworld, they will receive debuffs to kill them.

## -nodungeon

Set it so that when players enter the dungeon before exploring the dungeon or underworld, they will receive debuffs to kill them.

## -nounderworld

Set it so that when players enter the underworld before exploring the dungeon or underworld, they will receive debuffs to kill them.

## -bees

Set a gimmick where everything mined and killed in the private survival turns into bees.

## -entropy <amount>

Set a gimmick where every game tick (Every 60th of a second), a number of blocks are swapped.

## -shareddeath

Set a gimmick in which when one player dies, everyone dies.

## -sharedhp/-shp

Set a gimmick where every player shares the same health, taking damage and healing together. Players can get back health by using Life Crystals and Life Fruit.

When health reaches zero, everyone dies and the game ends.

### -sharedhpperplayer/-shppp <amount>

Override the amount of HP each player starts with in the SharedHP gimmick.

### -sharedhpperlifecrystal/-shpplc <amount>

Override the amount of HP earned when a player uses a Life Crystal in the SharedHP gimmick.

### -sharedhpperlifefruit/-shpplf <amount>

Override the amount of HP earned when a player uses a Life Fruit in the SharedHP gimmick.

## -seed

Set the seed for private survival.

### *Related*
