It’s been almost a month since the large CTG revamp, how time flies eh? Either way, you have spoken and we have heard your feedback! This batch of changes, although small, still has a great impact on overall gameplay, so you don’t want to miss out.
Class Changes Highlights

Tank
What kind of chainsaw is this? It appears that Tank finally got its revenge on CTG and climbed to the top of the meta. However, this has been foiled by some new nerfs!
Its weapon is now a mana flail, meaning that its close-range attacks have been significantly slowed down, while its long-range has stayed the same. Its defense has also been toned down a bit, but don’t worry, it is still resilient enough.
Miner
Miner’s weapon now consumes mana! This means that its attack speed has been slowed down a decent bit. However, this also means that its item switch time has been pretty drastically increased! Be very careful, as it can now be more unpredictable in its movement patterns.


Flame Bunny
Inferno Fork didn’t quite work out, so it has been reverted to Flamarang with some additional tweaks!
Its ability now lowers enemy defense and inflicts damage via the Inferno Ring rather than inflicting debuffs. Just beware of your own defense during it however…
Patchnotes
Ninja
- Added Step Stool for more stealth benefits.
- Lowered mana from 18 -> 15 to slightly delay the 2nd shot.
Gladiator
- Changed spear projectile to The Rotted Fork for less desync.
Tank
- Lowered defense from 16 -> 12.
- Ability no longer gives 25% DR when under 50% life: Hero Shield.
- Weapon is now a mana flail, which keeps long-range strength but lowers close-range spammability.
Black Mage
- Mana lowered by 2 to slightly delay the 2nd shot.
- Weapon prefix changed from Nimble -> Sluggish.
Miner
- Weapon now consumes mana, which lowers the spammability but drastically improves item switch time.
Flame Bunny
- Main weapon reverted to Flamarang, lowered damage from 33 -> 29.
- Increased Flower of Fire damage from 33 -> 36.
- Ability cooldown increased by 10 seconds.
- Ability now cuts enemy defense in half and blocks regeneration rather than inflicting debuffs, now deals damage via the Inferno Ring instead. Defense is lowered while the ability is active.
Tree
- Ability cooldown increased by 4 seconds.
- Slowed down attack speed from 22 -> 27 usetime.
Mutant Rush
- Increased movement speed by 4%.
Mutant Regen
- Lowered defense from 15 -> 12.
- Event damage increased to be closer to Rush Form’s.
- Changed Gladiator’s SItem base to Shadowflame Hex Doll to prevent Ninja from picking up a better dagger.
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