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Properties for Bomb Tag

3 min read

weight: the weighted probability that this map is chosen #

The default weight for maps is 10. Higher means the map appears more frequently; lower means it appears less frequently.

world-info: various properties related to how the world appears to players while in the map #

Use /set world-info to set all subproperties for this property at once
Use /properties world-info to view all subproperties for this property
It contains the following subproperties:

sandstorm: whether there’s a sandstorm #

Use /set world-info.sandstorm <enabled> to set this property to the specified value, either true or false

jungle-bg: the background for the above-ground jungle biome #

Use /set world-info.jungle-bg to cycle through the values of this property, or if you specify a value, set it to that

corrupt-bg: the background for the corruption biome #

Use /set world-info.corrupt-bg to cycle through the values of this property, or if you specify a value, set it to that

cave-bg: the background for the cave biome #

Use /set world-info.cave-bg to cycle through the values of this property, or if you specify a value, set it to that

crimson-bg: the background for the crimson biome #

Use /set world-info.crimson-bg to cycle through the values of this property, or if you specify a value, set it to that

below-cavern-level: whether the map is below the cave level #

Use /set world-info.below-cavern-level <true/false> to set this property to the specified value, either true or false

rain: whether it’s raining #

Use /set world-info.rain <enabled> to set this property to the specified value, either true or false

time: the time of day #

Use /set world-info.time <time> to set this property to the specified value with the format hh:mm in 24-hour time

ice-bg: the background for the underground ice biome #

Use /set world-info.ice-bg to cycle through the values of this property, or if you specify a value, set it to that

snow-bg: the background for the above-ground snow biome #

Use /set world-info.snow-bg to cycle through the values of this property, or if you specify a value, set it to that

desert-bg: the background for the desert biome #

Use /set world-info.desert-bg to cycle through the values of this property, or if you specify a value, set it to that

underground-jungle-bg: the background for the underground jungle biome #

Use /set world-info.underground-jungle-bg to cycle through the values of this property, or if you specify a value, set it to that

mushroom-bg: the background for the mushroom biome #

Use /set world-info.mushroom-bg to cycle through the values of this property, or if you specify a value, set it to that

hallow-bg: the background for the hallow biome #

Use /set world-info.hallow-bg to cycle through the values of this property, or if you specify a value, set it to that

surface-level: the level at which the world is underground #

Use /set world-info.surface-level <above/below> to set this property with either “above”, “below”, or no argument to set it to a specific height

sun-moon-type: special versions of the sun and moon #

Use /set world-info.sun-moon-type <type> to set this property to the specified value. You can set it to these values: Normal, BloodMoon, Eclipse, PumpkinMoon, FrostMoon

underworld-bg: the background for the underworld biome #

Use /set world-info.underworld-bg to cycle through the values of this property, or if you specify a value, set it to that

spawn-point: where all players spawn at the start of the game #

Use /set spawn-point to set this property to your current location
Use /show spawn-point to teleport to this property

challenge-regions: regions that can be referenced in weekly challenges #

Use /add challenge-regions to add a new region
Use /remove challenge-regions[index] to remove a region
Use /properties challenge-regions to list all regions in the map
Use /set challenge-regions[index] to set all subproperties for an item in this list at once
Use /properties challenge-regions[index] to view all subproperties for an item in this list
It contains the following subproperties:

area: the bounds of this region #

Use /set challenge-regions[index].area to set this property to the specified mined coordinates
Use /show challenge-regions[index].area to teleport to and visualize the bounds of this property

name: the name of this region #

Use /set challenge-regions[index].name <name> to set this property to the specified value

name: the name of the map #

Use /set name <name> to set this property to the specified value

Related #

Updated on 2024.02.17
Properties for AquariumProperties for Class Wars
Table of Contents
  • weight: the weighted probability that this map is chosen
  • world-info: various properties related to how the world appears to players while in the map
    • sandstorm: whether there's a sandstorm
    • jungle-bg: the background for the above-ground jungle biome
    • corrupt-bg: the background for the corruption biome
    • cave-bg: the background for the cave biome
    • crimson-bg: the background for the crimson biome
    • below-cavern-level: whether the map is below the cave level
    • rain: whether it's raining
    • time: the time of day
    • ice-bg: the background for the underground ice biome
    • snow-bg: the background for the above-ground snow biome
    • desert-bg: the background for the desert biome
    • underground-jungle-bg: the background for the underground jungle biome
    • mushroom-bg: the background for the mushroom biome
    • hallow-bg: the background for the hallow biome
    • surface-level: the level at which the world is underground
    • sun-moon-type: special versions of the sun and moon
    • underworld-bg: the background for the underworld biome
  • spawn-point: where all players spawn at the start of the game
  • challenge-regions: regions that can be referenced in weekly challenges
    • area: the bounds of this region
    • name: the name of this region
  • name: the name of the map
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