This system is formatted in JSON.
{
"item-pools": {
// You can have multiple item pools.
string: {
"ammo": [
{
"weight": int,
"item": int/string,
"prefix": int
}
],
"items": {
// This is regarding the chests used in a map. ex. "Chest"
string: [
{
"weight": int,
"value": int,
"item": int/string,
"prefix": int
}
]
},
"stack-range-overrides": {
// This is regarding the stack ranges per item for a specific item pool. ex. "WoodenArrow"
string: {
"min-items": int,
"max-items": int
}
}
}
},
"num-items-in-chests": {
// This is regarding the chests used in a map. ex. "Chest"
string: {
"min-items": int,
"max-items": int
}
},
"stack-ranges": {
// This is regarding the stack ranges per item. ex. "WoodenArrow"
string: {
"min-items": int,
"max-items": int
}
},
"base-point-award": float,
"runner-up-decay": float,
"min-arena-size": int
}