weight: the weighted probability that this map is chosen #
The default weight for maps is 10. Higher means the map appears more frequently; lower means it appears less frequently.
challenge-regions: regions that can be referenced in weekly challenges #
Use /add challenge-regions to add a new region
Use /remove challenge-regions[index] to remove a region
Use /properties challenge-regions to list all regions in the map
Use /set challenge-regions[index] to set all subproperties for an item in this list at once
Use /properties challenge-regions[index] to view all subproperties for an item in this list
It contains the following subproperties:
area: the bounds of this region #
Use /set challenge-regions[index].area to set this property to the specified mined coordinates
Use /show challenge-regions[index].area to teleport to and visualize the bounds of this property
name: the name of this region #
Use /set challenge-regions[index].name <name> to set this property to the specified value
play-area: Tiles where players can be in the arena #
Indestructible parts of the map should be unset.
Use /set play-area to begin editing this property. Include the argument ‘reset’ to reset all tiles
name: the name of the map #
Use /set name <name> to set this property to the specified value