Skip to content
Penguin Games
  • Games
  • Server Hosting
  • Blog
  • Support
  • Vote
  • Discord
  • Patreon

Support Center

Mapedit

  • Getting Started
  • Mapedit Guidelines
  • Submitting Your Map
  • Author Awards
  • Special Items
  • Mapedit Configuration
    • Properties for Paint Wars
    • Configuring Your Map
    • Properties for Animal Hunt
    • Properties for Aquarium
    • Properties for Bomb Tag
    • Properties for Class Wars
    • Properties for Capture the Gem
    • Properties for Death Run
    • Properties for Free-for-All
    • Properties for Host Lobby
    • Properties for Hunger Games
    • Properties for Lava Run
    • Properties for One Shot One Kill
    • Properties for Parkour
    • Properties for Pig Run
    • Properties for Races
    • Properties for Spleef
    • Properties for Tank Wars
    • Properties for Tough Mudder
    • Properties for Who’s the Killer
    • Properties for Miscellaneous Maps
  • Mapmaking Guides
    • Community Resources
    • Best Practices for Pig Run
    • Best Practices for Host Lobby

Supporter Information

  • Becoming a Donor
  • Private Lobbies
  • Pets
  • Private Survivals
    • Setting Up Your Private Survival
    • Managing a Private Survival
    • Survival Item Bans Config Schema
  • Custom Configs
    • Creating Classes
    • Class Wars Config Schema
    • Capture the Gem Config Schema
    • Hunger Games Config Schema
    • Survival Item Bans Config Schema
    • Tank Wars Config Schema

Freebuild

  • Getting Started
  • Setting Region Features
  • Resizing Your Regions
  • Managing Players
  • Likes

Players vs. Environment

  • Community Guide
View Categories

Configuring Your Map

2 min read

Commands #

/new <gamemode> <name> – creates a new map for the specified gamemode

/edit <name or id> – takes you to an existing map

/search [-name <name>] [-gamemode <game>] [-page <page>] [-author <username>] [-published/-unpublished] [-needsreview] [-prev] – list all maps you have access to based on the specified search criteria

/resize <left/right/up/down> [amount] – resizes the map you’re on by the specified number of blocks, positive or negative.

  • Specify a positive amount to expand the map or a negative amount to shrink the map.
  • If you don’t specify the amount, you’ll be prompted to set it by modifying a tile.
  • Be careful—you can irreversibly destroy a map with this command.

/savemap – saves the map you’re currently on. Maps autosave, so this typically shouldn’t be necessary to use.

/clearmap <items/npcs/projectiles> – clears all items, npcs, or projectiles from the map you’re in.

/crop [-air] – crops out unnecessary borders from your map to make it more compact. Use the -air flag to crop air as well.

/update-access <username> <access> – lets you invite or kick others to collaborate with you on your map.

  • The following access levels are available:
    • None – the player cannot join the map.
    • ViewOnly – the player can join the map, but they can’t build or edit properties.
    • CanBuild – the player can join and build on the map, but they can’t invite others.
    • CanInviteOthers – the player can invite other players, but they can’t give other players this rank and can’t change the access level of others with this access level or higher.
    • Owner – the player can update the access levels of all players to anything and can use /snapshot.

/leavemap – relinquishes ownership of the map you’re in

/allowedhere – lists all players allowed in the map you’re in

/author <true/false> – toggles whether you’re credited as an author in the map you’re in

/submit [-f] [changes] – submits the map for review by staff when you are done with it

/snapshot – If you mess something up, you can use this command to revert your map back to a previous point in time.

  • Snapshots are saved every 30 minutes, and the five most recent snapshots are kept.
  • You can use /snapshot list to view all available snapshots for a map, and then you can use /snapshot revert <id> to revert the map to the specified snapshot.
  • The snapshot id is the number on the left in brackets when you use /snapshot list.
  • To protect against using this command for griefing, this command is only usable by staff and those with the Owner permission on the map.

/mc <message> – send a message to all players who are in the same map that you’re in.

  • Short for “map chat.”

/propertyhelp [property] – lists all properties in the map with info on them.

  • You can specify an argument to get info on a specific property or subproperty, or you could provide no argument and see all the properties in a map.

Properties #

Maps have various metadata properties used to set things such as the spawn point for a map, starting inventories, checkpoints, and so on.

The specific properties are different depending on what the gamemode is for the map you are editing, but they can be accessed like this:

nameBasic property.
list[12]List, accessing item 12.
property.subpropertyNested property.
list[5].subpropertyBringing everything together.

To view and modify these properties, you have the following commands:

/set <property> [value] – sets a property in the map you’re in

/add <property> [value] – adds an item to a list property

/remove <item> [collection item] – removes an item from a list property in the map you’re in

/properties [specifier] – gets all properties you can edit for the map you’re in.

  • You can provide an argument for the subproperty you’re looking at.

/show <property> – shows you certain non-text properties like, for instance, teleporting you to the spawn point or giving you an inventory

Related #

Updated on 2023.03.03
Properties for Paint WarsProperties for Animal Hunt
Table of Contents
  • Commands
  • Properties
Log in

Resources

  • Games
  • Blog
  • Support
  • Applications

Policies

  • Guidelines
  • Privacy
  • Ban Appeals

Social

  • Terraria Server List
  • Discord Server
  • Patreon
  • Challonge
  • Twitch
Penguin Games is not affiliated with the 505 Games S.P.A., Re-Logic, Valve Corporation.
Copyright 2025 — Penguin Games. All rights reserved.