Skip to content
Penguin Games
  • Games
  • Server Hosting
  • Blog
  • Support
  • Vote
  • Discord
  • Patreon

Support Center

Mapedit

  • Getting Started
  • Mapedit Guidelines
  • Submitting Your Map
  • Author Awards
  • Special Items
  • Mapedit Configuration
    • Properties for Paint Wars
    • Configuring Your Map
    • Properties for Animal Hunt
    • Properties for Aquarium
    • Properties for Bomb Tag
    • Properties for Class Wars
    • Properties for Capture the Gem
    • Properties for Death Run
    • Properties for Free-for-All
    • Properties for Host Lobby
    • Properties for Hunger Games
    • Properties for Lava Run
    • Properties for One Shot One Kill
    • Properties for Parkour
    • Properties for Pig Run
    • Properties for Races
    • Properties for Spleef
    • Properties for Tank Wars
    • Properties for Tough Mudder
    • Properties for Who’s the Killer
    • Properties for Miscellaneous Maps
  • Mapmaking Guides
    • Community Resources
    • Best Practices for Pig Run
    • Best Practices for Host Lobby

Supporter Information

  • Becoming a Donor
  • Private Lobbies
  • Pets
  • Private Survivals
    • Setting Up Your Private Survival
    • Managing a Private Survival
    • Survival Item Bans Config Schema
  • Custom Configs
    • Creating Classes
    • Class Wars Config Schema
    • Capture the Gem Config Schema
    • Hunger Games Config Schema
    • Survival Item Bans Config Schema
    • Tank Wars Config Schema

Freebuild

  • Getting Started
  • Setting Region Features
  • Resizing Your Regions
  • Managing Players
  • Likes

Players vs. Environment

  • Community Guide
View Categories

Properties for Hunger Games

6 min read

weight: the weighted probability that this map is chosen #

The default weight for maps is 10. Higher means the map appears more frequently; lower means it appears less frequently.

paste-height: the height level that the top of the map is pasted at #

Use /set paste-height <level> to set this property to the specified value. You can set it to these values: Top, NotSpace, GlitchedLighting, GlitchedLightingBottom, UnderworldWall, Underworld, AlmostBottom, Bottom

buffs: all buffs the player has for this map #

Use /add buffs <buff> to add a buff
Use /remove buffs <buff> to remove a buff
Use /properties buffs to list all buffs

min-players: the minimum number of players required to choose this map #

Use /set min-players <players> to set this property to the specified value

disable-build-protection: whether the player can place and mine blocks in this map #

Use /set disable-build-protection <true/false> to set this property to the specified value, either true or false

world-info: various properties related to how the world appears to players while in the map #

Use /set world-info to set all subproperties for this property at once
Use /properties world-info to view all subproperties for this property
It contains the following subproperties:

sandstorm: whether there’s a sandstorm #

Use /set world-info.sandstorm <enabled> to set this property to the specified value, either true or false

jungle-bg: the background for the above-ground jungle biome #

Use /set world-info.jungle-bg to cycle through the values of this property, or if you specify a value, set it to that

corrupt-bg: the background for the corruption biome #

Use /set world-info.corrupt-bg to cycle through the values of this property, or if you specify a value, set it to that

cave-bg: the background for the cave biome #

Use /set world-info.cave-bg to cycle through the values of this property, or if you specify a value, set it to that

crimson-bg: the background for the crimson biome #

Use /set world-info.crimson-bg to cycle through the values of this property, or if you specify a value, set it to that

below-cavern-level: whether the map is below the cave level #

Use /set world-info.below-cavern-level <true/false> to set this property to the specified value, either true or false

rain: whether it’s raining #

Use /set world-info.rain <enabled> to set this property to the specified value, either true or false

time: the time of day #

Use /set world-info.time <time> to set this property to the specified value with the format hh:mm in 24-hour time

ice-bg: the background for the underground ice biome #

Use /set world-info.ice-bg to cycle through the values of this property, or if you specify a value, set it to that

snow-bg: the background for the above-ground snow biome #

Use /set world-info.snow-bg to cycle through the values of this property, or if you specify a value, set it to that

desert-bg: the background for the desert biome #

Use /set world-info.desert-bg to cycle through the values of this property, or if you specify a value, set it to that

underground-jungle-bg: the background for the underground jungle biome #

Use /set world-info.underground-jungle-bg to cycle through the values of this property, or if you specify a value, set it to that

mushroom-bg: the background for the mushroom biome #

Use /set world-info.mushroom-bg to cycle through the values of this property, or if you specify a value, set it to that

hallow-bg: the background for the hallow biome #

Use /set world-info.hallow-bg to cycle through the values of this property, or if you specify a value, set it to that

surface-level: the level at which the world is underground #

Use /set world-info.surface-level <above/below> to set this property with either “above”, “below”, or no argument to set it to a specific height

sun-moon-type: special versions of the sun and moon #

Use /set world-info.sun-moon-type <type> to set this property to the specified value. You can set it to these values: Normal, BloodMoon, Eclipse, PumpkinMoon, FrostMoon

underworld-bg: the background for the underworld biome #

Use /set world-info.underworld-bg to cycle through the values of this property, or if you specify a value, set it to that

spawn-points: where all players spawn at the start of the game #

Chosen randomly for each player.

Use /add spawn-points to add a new spawn point
Use /remove spawn-points[index] to remove a spawn point
Use /properties spawn-points to list all spawn points in the map
Use /set spawn-points[index] to set an item in this list to your current location
Use /show spawn-points[index] to teleport to an item in this list

item-pools: all item pools that can be used in this map along with their starter inventory #

At the beginning of each round, one will be picked at random.

Use /add item-pools to add a new item pool
Use /remove item-pools[index] to remove an item pool
Use /properties item-pools to list all item pools in the map
Use /set item-pools[index] <item pool> to set all subproperties for an item in this list at once
Use /properties item-pools[index] to view all subproperties for an item in this list
It contains the following subproperties:

inventory: the starter inventory given to the player in this item pool #

Use /set item-pools[index].inventory to set this property to the inventory you currently have
Use /show item-pools[index].inventory to set your current inventory to this property

name: the name of this item pool #

Use /set item-pools[index].name <pool> to set this property to the specified value

countdown-message: the message shown in the status bar describing how much time is left until an arena constriction event happens #

Use /set countdown-message <message> to set this property to the specified value

events: various events that occur at specified times #

They can be used to choreograph custom arena constriction events. Other than the time property, only one property can be set at once. Once one is set, all others will be unset.Use /set events to begin editing this property

max-players: the maximum number of players required to choose this map #

Use /set max-players <players> to set this property to the specified value

challenge-regions: regions that can be referenced in weekly challenges #

Use /add challenge-regions to add a new region
Use /remove challenge-regions[index] to remove a region
Use /properties challenge-regions to list all regions in the map
Use /set challenge-regions[index] to set all subproperties for an item in this list at once
Use /properties challenge-regions[index] to view all subproperties for an item in this list
It contains the following subproperties:

area: the bounds of this region #

Use /set challenge-regions[index].area to set this property to the specified mined coordinates
Use /show challenge-regions[index].area to teleport to and visualize the bounds of this property

name: the name of this region #

Use /set challenge-regions[index].name <name> to set this property to the specified value

countdown-time: the time we’re counting down to in the status bar until an arena constriction event happens #

Use /set countdown-time <time> to set this property to the specified value with the format [_d][_h][_m][_s][_t] (Ex: 2m30s, 10s, etc.) ‘t’ stands for game ticks, which are 1/60th of a second.

name: the name of the map #

Use /set name <name> to set this property to the specified value

Related #

Updated on 2024.03.31
Properties for Host LobbyProperties for Lava Run
Table of Contents
  • weight: the weighted probability that this map is chosen
  • paste-height: the height level that the top of the map is pasted at
  • buffs: all buffs the player has for this map
  • min-players: the minimum number of players required to choose this map
  • disable-build-protection: whether the player can place and mine blocks in this map
  • world-info: various properties related to how the world appears to players while in the map
    • sandstorm: whether there's a sandstorm
    • jungle-bg: the background for the above-ground jungle biome
    • corrupt-bg: the background for the corruption biome
    • cave-bg: the background for the cave biome
    • crimson-bg: the background for the crimson biome
    • below-cavern-level: whether the map is below the cave level
    • rain: whether it's raining
    • time: the time of day
    • ice-bg: the background for the underground ice biome
    • snow-bg: the background for the above-ground snow biome
    • desert-bg: the background for the desert biome
    • underground-jungle-bg: the background for the underground jungle biome
    • mushroom-bg: the background for the mushroom biome
    • hallow-bg: the background for the hallow biome
    • surface-level: the level at which the world is underground
    • sun-moon-type: special versions of the sun and moon
    • underworld-bg: the background for the underworld biome
  • spawn-points: where all players spawn at the start of the game
  • item-pools: all item pools that can be used in this map along with their starter inventory
    • inventory: the starter inventory given to the player in this item pool
    • name: the name of this item pool
  • countdown-message: the message shown in the status bar describing how much time is left until an arena constriction event happens
  • events: various events that occur at specified times
  • max-players: the maximum number of players required to choose this map
  • challenge-regions: regions that can be referenced in weekly challenges
    • area: the bounds of this region
    • name: the name of this region
  • countdown-time: the time we're counting down to in the status bar until an arena constriction event happens
  • name: the name of the map
Log in

Resources

  • Games
  • Blog
  • Support
  • Applications

Policies

  • Guidelines
  • Privacy
  • Ban Appeals

Social

  • Terraria Server List
  • Discord Server
  • Patreon
  • Challonge
  • Twitch
Penguin Games is not affiliated with the 505 Games S.P.A., Re-Logic, Valve Corporation.
Copyright 2025 — Penguin Games. All rights reserved.